AI Insights · Timothy · April 2024
Top 5 Co-op Games on Android in Guatemala - Q1 2024
Discover the performance trends of the top 5 co-op games on the Android platform in Guatemala for Q1 2024, including downloads, revenue, and active users.
In Q1 2024, the top 5 co-op games on the Android platform in Guatemala exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals the trends for Call of Duty: Mobile Season 7, Brawl Stars, Roblox, Clash Royale, and Clash of Clans.
Call of Duty: Mobile Season 7 from Activision Publishing, Inc. saw its weekly revenue start at approximately $6.9K, ending the quarter at around $3.3K. Downloads began at 9.5K and gradually declined to 4.5K by the end of March. Active users fluctuated within the 46K to 49K range throughout the quarter.
Brawl Stars, published by Supercell, experienced weekly revenue ranging from $1.1K to $2.4K, with a slight peak in early January and late March. Downloads showed a notable increase from 5.5K at the beginning of the quarter to nearly 7K by the end. Active users grew significantly from 217K to an impressive 319K.
Roblox by Roblox Corporation maintained steady weekly revenue, peaking at $2.2K in early January and fluctuating around $1.4K to $1.8K for the rest of the quarter. Downloads also showed a consistent trend, starting at 25.6K and peaking at 25.3K in early February before stabilizing around 23.2K in late March. Active users remained robust, ranging from 388K to 415K.
Clash Royale, another hit from Supercell, saw weekly revenue hover between $1.3K and $2.1K, with a peak in early January. Downloads were steady, starting at 9.7K and ending at 7.9K. Active users showed a positive trend, increasing from 653K to 720K over the quarter.
Finally, Clash of Clans, also from Supercell, had weekly revenue starting at $1.5K, with fluctuations leading to a low of $723 by the end of March. Downloads started at 2.4K and remained relatively stable around 1.9K. Active users ranged from 121K to 126K, maintaining a steady user base throughout the quarter.
For more detailed insights and data, visit Sensor Tower.